Mac OS X

Make The Most Of Spotlight

Spotlight can be a very useful tool but it can be a little daunting for a beginner. Simple math equations, file searches, launch applications; it can all be done from Spotlight. To get started, either click the magnifying glass in the top right hand corner of your screen or push Command+Space on your keyboard.

Continue Reading
Mac OS X

Lost Hard drive Space?

Where is my space going? I don’t know what is taking up my hard drive, please help. I have tons of “Other,” how do I delete it? My hard drive is full and I can’t find what is using it. We see these questions all the time on the forums.

Continue Reading

More Mac games at the Expo, Part 3

This is the final Mac games post of my 3-part series (read parts 1 and 2). There’s a whole bunch of companies makings games for the Mac who were demoing products at Macworld 08, and I wanted to mention just a few more.

Ambrosia is soon to release a really great-looking game called Aquaria that was described as an “ethereal action/adventure underwater fantasy game.” A guy not employed by Ambrosia had logged so many hours on their demo this week that they let him show me the game. It looked gorgeous. You play as a mermaid trying to reunite her people, who are scattered across what looks like a vast system of underwater caves. Can’t wait to play this game. Ambrosia is also putting out Multiwinia, a sequel to Darwinia, later this year.

Continue Reading
Software

The Washington Post and the news on the net

If you haven’t ever seen any of the short videos in the onBeing section of WashingtonPost.com, you should do yourself a favor and check them out. They are incredibly funny and profound, yet the idea is simple: People from the Washington D.C. area talking on the subject of being themselves.

The web arm of The Washington Post is one of the most innovative news organs out there. Rob Curley is head of the “skunkworks” team that conceives and builds the newspaper’s creative web presence. He gave a presentation on Thursday at Macworld in which he described himself and his team as “Mac nerds from Kansas trying to save a dying industry from the Internet.” He sees that salvation coming from local and even hyper-local news delivered through a variety of inventive web tools.

Continue Reading

More Mac games at the Expo, Part 1

I promised more coverage of the game offerings here at Macworld 08, and I’m delivering. This is going to be a three-part series of blogs detailing the plans that various companies have for games on the Mac in 2008.

I’m going to start with Aspyr. You may remember from my last post on Mac games at the Expo that they specialize in porting games from the PC to the Mac. They’ve got a huge year coming up, as their new releases are all big gaming franchises being made available for the first time on the Mac.

Continue Reading
Mac Games

Make Your Own Mac Games

Macworld Senior Editor Peter Cohen gave a presentation at MacWorld Expo today providing resources for Mac users to learn how to make their own games. The sites that he suggested were mostly for the creation of simple games but provided some options for more advanced users as well.

Here are the five sites that Cohen suggested would be good for guys (or gals) interested in making their own Mac games:

Continue Reading
Macworld 2008

Girl Gamers at MacWorld

The first presentation of the Users Conference that I attended was this morning’s Vision Track presentation on the relationship between Web 2.0 and e-Learning. One of the things that speaker Nick Floro talked about was that educators can use gaming, especially interactive gaming platforms such as Second Life, to engage students who are used to dividing their attention amongst multiple things at once. (He explained how you can create classrooms in Second Life and use them to present video materials in a sort of online virtual interactive classroom).

Continue Reading