More Mac games at the Expo, Part 3

This is the final Mac games post of my 3-part series (read parts 1 and 2). There’s a whole bunch of companies makings games for the Mac who were demoing products at Macworld 08, and I wanted to mention just a few more.

Ambrosia at Macworld 08

Ambrosia is soon to release a really great-looking game called Aquaria that was described as an “ethereal action/adventure underwater fantasy game.” A guy not employed by Ambrosia had logged so many hours on their demo this week that they let him show me the game. It looked gorgeous. You play as a mermaid trying to reunite her people, who are scattered across what looks like a vast system of underwater caves. Can’t wait to play this game. Ambrosia is also putting out Multiwinia, a sequel to Darwinia, later this year.

Aquaria at Macworld 08

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One last Best of the Booths

I do believe one final Best of the Booths post is in order.

There was so much to do and see this week, I didn’t even get a chance to take a nap in one of the sleeping pods Pzizz had been kind enough to set up for us.

Pzizz sleeping pod at Macworld 08

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The Washington Post and the news on the net

If you haven’t ever seen any of the short videos in the onBeing section of, you should do yourself a favor and check them out. They are incredibly funny and profound, yet the idea is simple: People from the Washington D.C. area talking on the subject of being themselves.

The web arm of The Washington Post is one of the most innovative news organs out there. Rob Curley is head of the “skunkworks” team that conceives and builds the newspaper’s creative web presence. He gave a presentation on Thursday at Macworld in which he described himself and his team as “Mac nerds from Kansas trying to save a dying industry from the Internet.” He sees that salvation coming from local and even hyper-local news delivered through a variety of inventive web tools.

Rob Curley at Macworld 08

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More Mac games at the Expo, Part 1

I promised more coverage of the game offerings here at Macworld 08, and I’m delivering. This is going to be a three-part series of blogs detailing the plans that various companies have for games on the Mac in 2008.

I’m going to start with Aspyr. You may remember from my last post on Mac games at the Expo that they specialize in porting games from the PC to the Mac. They’ve got a huge year coming up, as their new releases are all big gaming franchises being made available for the first time on the Mac.

Aspyr booth at Macworld 08

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Make Your Own Mac Games

Macworld Senior Editor Peter Cohen gave a presentation at MacWorld Expo today providing resources for Mac users to learn how to make their own games. The sites that he suggested were mostly for the creation of simple games but provided some options for more advanced users as well.

Here are the five sites that Cohen suggested would be good for guys (or gals) interested in making their own Mac games:

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David Pogue at the O’Reilly Media booth

You never know what you’ll see as you cruise the show floor. I noticed a fairly large crowd around the Oreilly Media booth so I stopped by to take a look. All the commotion was over a speaker they had in their booth, none other than David Pogue – New York Times columnist, sometime reporter for NPR’s Morning Edition, and CBS news correspondent – sharing a few tips from the latest in his Missing Manual book series, Mac OS X Leopard Edition: The Missing Manual. He’s a very personable speaker. …

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Quote of the Day

I just walked past a couple of guys talking near the presentation rooms at Moscone West and overheard one say to the other: “Having a Mac is protection from problems.” This seems to sum up what people have been telling me all week as I’ve discussed with them my reasons for switching from a PC to a Mac. Even before I came to the MacWorld Expo, I was being told that Macs rarely require tech support and that they have a much lower security risk than PCs. Of course, even …

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A few digital photography tips

I am an atrocious photographer, so I thought I’d attend a couple digital photography sessions and learn a few things. Turns out the first one I attended was way over my head, and the second was almost too basic. All the same, I picked up a few tips that I thought might come in handy to someone else. Chris Orwig did a session on “The Art and Craft of Digital Photography” that was nearly two-thirds an inspirational speech centered on two quotes: “Stillness of hand does not make up for …

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