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Switcher Hangout (Windows to Mac)
Run out of Application Memory
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<blockquote data-quote="MacInWin" data-source="post: 1638188"><p>The problem wasn't that the images in Photostream were in memory, but that Photostream was chewing up memory for some reason. Could be a memory leak, could be a stuck transaction, we don't know. But killing Photostream freed up the memory so the problem was solved. Photostream does make copies all over the place of the photos it streams, so I can imagine a situation where an image stream got "stuck" and didn't get the task completed, kept trying and ate up memory in the retries. No matter, it's gone and he has his memory back.</p></blockquote><p></p>
[QUOTE="MacInWin, post: 1638188"] The problem wasn't that the images in Photostream were in memory, but that Photostream was chewing up memory for some reason. Could be a memory leak, could be a stuck transaction, we don't know. But killing Photostream freed up the memory so the problem was solved. Photostream does make copies all over the place of the photos it streams, so I can imagine a situation where an image stream got "stuck" and didn't get the task completed, kept trying and ate up memory in the retries. No matter, it's gone and he has his memory back. [/QUOTE]
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Switcher Hangout (Windows to Mac)
Run out of Application Memory
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