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macOS & iOS Developer Playground
macOS - Development and Darwin
Fink? X11? ???
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<blockquote data-quote="cradom" data-source="post: 33367" data-attributes="member: 305283"><p>A lot of X11 apps can be compiled. Also there are other places with ports besides Fink. Check here:</p><p></p><p><a href="http://macosx.forked.net/" target="_blank">MacOS X Ports - Most Recent Additions</a></p><p>tp://darwinports.opendarwin.rg/ (outdated link removed)</p><p></p><p>Sometimes it just takes a switch on the configure file to get something to compile. For example: ./configure -host=PPC</p><p>or something similar.</p><p></p><p>Normally binaries can't be run 'cause they're for PC's. You need to compile from source. I downloaded the source for a better config app for WindowMaker and it compiled and ran just fine.</p><p></p><p>Also there is some stuff you just can't get to compile no matter what you do. (at least in my case. i'm not an expert or programmer) Depends on what it is.</p></blockquote><p></p>
[QUOTE="cradom, post: 33367, member: 305283"] A lot of X11 apps can be compiled. Also there are other places with ports besides Fink. Check here: [URL="http://macosx.forked.net/"]MacOS X Ports - Most Recent Additions[/URL] tp://darwinports.opendarwin.rg/ (outdated link removed) Sometimes it just takes a switch on the configure file to get something to compile. For example: ./configure -host=PPC or something similar. Normally binaries can't be run 'cause they're for PC's. You need to compile from source. I downloaded the source for a better config app for WindowMaker and it compiled and ran just fine. Also there is some stuff you just can't get to compile no matter what you do. (at least in my case. i'm not an expert or programmer) Depends on what it is. [/QUOTE]
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macOS - Development and Darwin
Fink? X11? ???
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