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macOS & iOS Developer Playground
macOS - Development and Darwin
Creating an installer for my first Cocoa Application
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<blockquote data-quote="mbm30075" data-source="post: 1016812" data-attributes="member: 147327"><p>Hey everyone!</p><p></p><p>I'm new to the Mac. I've had one since about Thanksgiving, and I got it to do iPhone programming. That's going well, and I've made the transition (somewhat) to Cocoa Desktop development.</p><p></p><p>Deploying your application on the iPhone isn't easy, but there's generally one way to do it (at least, one for testing and one for sale). With desktop apps, however, I can't find a good resource to tell me how to get started with distribution and installation.</p><p></p><p>I've given my .app file to a fellow developer friend, and he can run my application. Step 1: check. </p><p></p><p>I've also played a little bit with packing my .app file in a .dmg. Step 2: check. (NOT packageMaker, which confuses me)</p><p></p><p>I further found a program that would let me create an installer package, but it still isn't quite what I want.</p><p></p><p>What I'd like to do is have a .dmg file that opens up with my app's icon on the left and an arrow in the middle pointing to the applications folder on the right. Then, the user can drag my app there to install it (which will also place it in their applications directory). </p><p></p><p>I've seen this done with many of the programs I've downloaded to install. It seems like everyone knows how to do this except for me. If you want to see a perfect example of what I want to do, check out the Google Chrome installer.</p><p></p><p>I've googled for hours, but I seem to be going around in circles. I've looked at ChocTop, but I can't get all of the steps to work. Some of the command-line stuff is still fairly advanced for me yet.</p><p></p><p>Does anyone know how to do this? Better yet, is there a graphical tutorial that explains the process? </p><p></p><p>Thanks for helping out a mac noob!</p></blockquote><p></p>
[QUOTE="mbm30075, post: 1016812, member: 147327"] Hey everyone! I'm new to the Mac. I've had one since about Thanksgiving, and I got it to do iPhone programming. That's going well, and I've made the transition (somewhat) to Cocoa Desktop development. Deploying your application on the iPhone isn't easy, but there's generally one way to do it (at least, one for testing and one for sale). With desktop apps, however, I can't find a good resource to tell me how to get started with distribution and installation. I've given my .app file to a fellow developer friend, and he can run my application. Step 1: check. I've also played a little bit with packing my .app file in a .dmg. Step 2: check. (NOT packageMaker, which confuses me) I further found a program that would let me create an installer package, but it still isn't quite what I want. What I'd like to do is have a .dmg file that opens up with my app's icon on the left and an arrow in the middle pointing to the applications folder on the right. Then, the user can drag my app there to install it (which will also place it in their applications directory). I've seen this done with many of the programs I've downloaded to install. It seems like everyone knows how to do this except for me. If you want to see a perfect example of what I want to do, check out the Google Chrome installer. I've googled for hours, but I seem to be going around in circles. I've looked at ChocTop, but I can't get all of the steps to work. Some of the command-line stuff is still fairly advanced for me yet. Does anyone know how to do this? Better yet, is there a graphical tutorial that explains the process? Thanks for helping out a mac noob! [/QUOTE]
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Creating an installer for my first Cocoa Application
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