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Apple Computing Products:
macOS - Operating System
Can I allocate more memory to a specific application
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<blockquote data-quote="Zoolook" data-source="post: 1383487" data-attributes="member: 21101"><p>There is no right or wrong way of approaching a DAW necessarily, but whatever you do, eventually you hit the limits of your hardware.</p><p></p><p>By 'threads' I really meant processes. So each effect, audio channel, bus etc creates a thread or threads that your CPU executes. More cores means more threads, although some DAWs do not distribute them evenly, meaning you can get drop outs before 100% CPU usage is reached. To be fair, even very expensive DAWs like Pro Tools and Cubase suffer from this, because it's hard to get a very even distribution all of the time.</p><p></p><p>In Logic, I tend to make extensive use of freezing and bouncing - in other words, as soon as I am comfortable with a bass and snare mix and their effects, freeze those tracks and render them down as an audio file. It doesn't matter if it's not perfect because you can always unfreeze them later and tweak the mix.</p><p></p><p>One sure way of killing your CPU is multiple effects on many buses and having it all run 'live'. It'd be nice to do that, but for as long as I remember, plugins have always managed to get more complicated has hardware became more powerful.</p></blockquote><p></p>
[QUOTE="Zoolook, post: 1383487, member: 21101"] There is no right or wrong way of approaching a DAW necessarily, but whatever you do, eventually you hit the limits of your hardware. By 'threads' I really meant processes. So each effect, audio channel, bus etc creates a thread or threads that your CPU executes. More cores means more threads, although some DAWs do not distribute them evenly, meaning you can get drop outs before 100% CPU usage is reached. To be fair, even very expensive DAWs like Pro Tools and Cubase suffer from this, because it's hard to get a very even distribution all of the time. In Logic, I tend to make extensive use of freezing and bouncing - in other words, as soon as I am comfortable with a bass and snare mix and their effects, freeze those tracks and render them down as an audio file. It doesn't matter if it's not perfect because you can always unfreeze them later and tweak the mix. One sure way of killing your CPU is multiple effects on many buses and having it all run 'live'. It'd be nice to do that, but for as long as I remember, plugins have always managed to get more complicated has hardware became more powerful. [/QUOTE]
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Apple Computing Products:
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Can I allocate more memory to a specific application
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