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Apple Computing Products:
macOS - Notebook Hardware
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<blockquote data-quote="PReinie" data-source="post: 1462638" data-attributes="member: 279252"><p>I assumed you meant "not" or "didn't".</p><p></p><p>Depending on the game, it should use CPU if processing intensive, but I haven't checked if MacBook has a video/graphics processor to handle the graphics or not or if it has RAM for the graphics. The RAM I added is likely for CPU intensive tasks, like searching within large documents, algebraic computations, even text editing especially when having to recompute the page numbers or chapter/section numbers when something is added in front of the items needing renumbering.</p><p></p><p>My son ran emulators or simulators to mimic whatever processor Mario games originally used, and that is CPU intensive.</p><p></p><p>My old PowerPC rarely got hot. Those chips and early Apple products were designed to not have to use fans. Intels are different beasts and almost always seem to require extra cooling.</p></blockquote><p></p>
[QUOTE="PReinie, post: 1462638, member: 279252"] I assumed you meant "not" or "didn't". Depending on the game, it should use CPU if processing intensive, but I haven't checked if MacBook has a video/graphics processor to handle the graphics or not or if it has RAM for the graphics. The RAM I added is likely for CPU intensive tasks, like searching within large documents, algebraic computations, even text editing especially when having to recompute the page numbers or chapter/section numbers when something is added in front of the items needing renumbering. My son ran emulators or simulators to mimic whatever processor Mario games originally used, and that is CPU intensive. My old PowerPC rarely got hot. Those chips and early Apple products were designed to not have to use fans. Intels are different beasts and almost always seem to require extra cooling. [/QUOTE]
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Apple Computing Products:
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