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macOS & iOS Developer Playground
macOS - Development and Darwin
X fails to build on Darwin
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<blockquote data-quote="vansmith" data-source="post: 859712" data-attributes="member: 71075"><p>You might have better luck with xfree86 because it isn't modular which I imagine would complicate building. cvs checkouts are always a crapshoot as the code could likely be broken, especially if Darwin isn't a supported platform (I don't know if it is or not). Have you considered bootstrapping NetBSDs pkgsrc (Darwin/OSX is a supported platform)? I've used pkgsrc and it worked well. It will save you a lot of headaches. Mind you, I didn't build something like X but I did build KDE4.</p><p></p><p>I commend you for trying to undertake this project but I think without some expert knowledge of compiling X, you're going to run into trouble.</p></blockquote><p></p>
[QUOTE="vansmith, post: 859712, member: 71075"] You might have better luck with xfree86 because it isn't modular which I imagine would complicate building. cvs checkouts are always a crapshoot as the code could likely be broken, especially if Darwin isn't a supported platform (I don't know if it is or not). Have you considered bootstrapping NetBSDs pkgsrc (Darwin/OSX is a supported platform)? I've used pkgsrc and it worked well. It will save you a lot of headaches. Mind you, I didn't build something like X but I did build KDE4. I commend you for trying to undertake this project but I think without some expert knowledge of compiling X, you're going to run into trouble. [/QUOTE]
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macOS - Development and Darwin
X fails to build on Darwin
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