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Apple Computing Products:
macOS - Apps and Programs
Too powerful for games?
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<blockquote data-quote="Discerptor" data-source="post: 637768" data-attributes="member: 12177"><p>I think the problems I'm seeing here stem from the fact Diablo II was initially released as a Mac OS 9 app. If you use the OS X native installer, available from <a href="http://us.blizzard.com/support/article.xml?articleId=20758" target="_blank">here</a>, you shouldn't have problems. It ran on my PowerBook G4 fine, and I hear it runs well through Rosetta if you set it to use "software" rendering instead of OpenGL. There should be no need to install Windows for a game as primitive as Diablo II.</p></blockquote><p></p>
[QUOTE="Discerptor, post: 637768, member: 12177"] I think the problems I'm seeing here stem from the fact Diablo II was initially released as a Mac OS 9 app. If you use the OS X native installer, available from [URL="http://us.blizzard.com/support/article.xml?articleId=20758"]here[/URL], you shouldn't have problems. It ran on my PowerBook G4 fine, and I hear it runs well through Rosetta if you set it to use "software" rendering instead of OpenGL. There should be no need to install Windows for a game as primitive as Diablo II. [/QUOTE]
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Apple Computing Products:
macOS - Apps and Programs
Too powerful for games?
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