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Apple Mobile Products: iPhone, iPad, iPod
iOS and Apps
Testing apps for iOS
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<blockquote data-quote="xstep" data-source="post: 1144995" data-attributes="member: 11647"><p>I think you'll want to look at the <a href="http://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/MobileHIG/Introduction/Introduction.html" target="_blank">iOS Human Interface Guidelines</a> available from Apples developer site. This will tell you what Apple and therefore users will expect from your app.</p><p></p><p>I just found <a href="http://ezinearticles.com/?Some-Tips-For-Testing-Your-iPad-Application&id=4348761" target="_blank">this short list of suggestions</a>. Haven't read it all. I'll leave that up to you.</p><p></p><p>Perhaps reading a book such as "Tapworthy: Designing Great iPhone Apps" or "App Savvy: Turning Ideas into iPad and iPhone Apps Customers Really Want" would be helpful too.</p><p></p><p>Of course there is the obvious; Test to the written specs of the application. There is a UI spec isn't there? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Always test on a real device. The simulator is good but certainly not perfect. Depending on the app, a device be required, for instance, doing location aware testing.</p></blockquote><p></p>
[QUOTE="xstep, post: 1144995, member: 11647"] I think you'll want to look at the [URL="http://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/MobileHIG/Introduction/Introduction.html"]iOS Human Interface Guidelines[/URL] available from Apples developer site. This will tell you what Apple and therefore users will expect from your app. I just found [URL="http://ezinearticles.com/?Some-Tips-For-Testing-Your-iPad-Application&id=4348761"]this short list of suggestions[/URL]. Haven't read it all. I'll leave that up to you. Perhaps reading a book such as "Tapworthy: Designing Great iPhone Apps" or "App Savvy: Turning Ideas into iPad and iPhone Apps Customers Really Want" would be helpful too. Of course there is the obvious; Test to the written specs of the application. There is a UI spec isn't there? ;) Always test on a real device. The simulator is good but certainly not perfect. Depending on the app, a device be required, for instance, doing location aware testing. [/QUOTE]
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Apple Mobile Products: iPhone, iPad, iPod
iOS and Apps
Testing apps for iOS
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