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macOS - Development and Darwin
Programing on the Mac
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<blockquote data-quote="raydot" data-source="post: 623922" data-attributes="member: 51841"><p>I don't know anything about beam theory (or do you mean bean theory <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ) but if the algorithm simply gives a numerical output, that's probably something easy to do in C or C++. You can write a simple C program using gcc and any text editor. For the visual output...well that's a bit trickier, obviously. OpenGL is certainly one way...but what kind of output does it entail? Is there something you can point us to that shows the kind of graphics you'll need?</p></blockquote><p></p>
[QUOTE="raydot, post: 623922, member: 51841"] I don't know anything about beam theory (or do you mean bean theory :) ) but if the algorithm simply gives a numerical output, that's probably something easy to do in C or C++. You can write a simple C program using gcc and any text editor. For the visual output...well that's a bit trickier, obviously. OpenGL is certainly one way...but what kind of output does it entail? Is there something you can point us to that shows the kind of graphics you'll need? [/QUOTE]
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