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macOS & iOS Developer Playground
macOS - Development and Darwin
OpenGL Shader Builder on intel iMac issues
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<blockquote data-quote="champd1012" data-source="post: 180248" data-attributes="member: 10652"><p>Right now this thing crashes when you switch the language. </p><p></p><p>I am using a iMac Intel 1.83 Ghz with 1 GB of RAM</p><p></p><p>I was hoping if somebody with a intel mac try this and see if it crashes for yall too.</p><p></p><p>1. Open the Open GL Shader Builder</p><p>2. Switch your language to OpenGL Shading Language</p><p></p><p>At this point the software should have crashed.</p><p></p><p>Just noticed this...if you put something in the box before you switch languages...it runs fine. This is a universal binary application by the way.</p></blockquote><p></p>
[QUOTE="champd1012, post: 180248, member: 10652"] Right now this thing crashes when you switch the language. I am using a iMac Intel 1.83 Ghz with 1 GB of RAM I was hoping if somebody with a intel mac try this and see if it crashes for yall too. 1. Open the Open GL Shader Builder 2. Switch your language to OpenGL Shading Language At this point the software should have crashed. Just noticed this...if you put something in the box before you switch languages...it runs fine. This is a universal binary application by the way. [/QUOTE]
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macOS & iOS Developer Playground
macOS - Development and Darwin
OpenGL Shader Builder on intel iMac issues
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