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macOS & iOS Developer Playground
macOS - Development and Darwin
Missing Header Files
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<blockquote data-quote="chappy" data-source="post: 76770"><p>I've decided to learn Cocoa. Yesterday I found an online tutorial for a simple calculator program, and was happily moving along until I got to the compilation step, and the compiler told me it couldn't find the Cocoa header file. I don't know how to go about getting the Cocoa header file, I assume it was supposed to be included with Project Builder. I tried modifying the #import statement to import <Appkit/Appkit.h>, but I'm missing that header file as well. Anyone have any suggestions on where I can get these missing header files? Do I have to perform a reinstallation of the software? This was all software that was included with the computer, so I never installed it.</p><p></p><p>Any suggestions would be greatly appreciated, I'm quite anxious to do some Cocoa programming.</p><p></p><p>Kind Regards,</p><p></p><p>Chappy</p></blockquote><p></p>
[QUOTE="chappy, post: 76770"] I've decided to learn Cocoa. Yesterday I found an online tutorial for a simple calculator program, and was happily moving along until I got to the compilation step, and the compiler told me it couldn't find the Cocoa header file. I don't know how to go about getting the Cocoa header file, I assume it was supposed to be included with Project Builder. I tried modifying the #import statement to import <Appkit/Appkit.h>, but I'm missing that header file as well. Anyone have any suggestions on where I can get these missing header files? Do I have to perform a reinstallation of the software? This was all software that was included with the computer, so I never installed it. Any suggestions would be greatly appreciated, I'm quite anxious to do some Cocoa programming. Kind Regards, Chappy [/QUOTE]
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macOS - Development and Darwin
Missing Header Files
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