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macOS - Development and Darwin
Getting started on developing for OSX.
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<blockquote data-quote="Amen-Moses" data-source="post: 3931" data-attributes="member: 114"><p>Well I've made a start by starting off a download of the developers tools, currently at 8Mb of 300Mb+ @ only 24K per second so it may take a while <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />, what else can anybody suggest that I might require.</p><p></p><p>I did try to download the Aqua interface reference document but couldn't get a connection (maybe the ADC site only allows one download at a time?).</p><p></p><p>Oh and if anyone would like to start up a wish list for apps or utility ports from other platforms then I may attempt one or two of them. I have converted games in the past from Amiga to Atari and PC to Acorn and even had a dabble with porting games to Linux, but a full blown game conversion is a huge undertaking and has all sorts of problems involved with it, not least of which is sorting out the licencing. Anything that is already freeware or open source may be a good starting point.</p><p></p><p>Oh and any other tips any other developers may like to impart would be appreciated.</p><p></p><p>(btw I didn't mention it in my intro but I am a professional Unix applications developer but my day job is primarily in HUGE systems, currently a national air traffic control system which is one reason I was drawn to X-Plane, so I like to unwind with bit more down to earth applications. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />)</p><p> </p><p>Amen-Moses</p></blockquote><p></p>
[QUOTE="Amen-Moses, post: 3931, member: 114"] Well I've made a start by starting off a download of the developers tools, currently at 8Mb of 300Mb+ @ only 24K per second so it may take a while ;), what else can anybody suggest that I might require. I did try to download the Aqua interface reference document but couldn't get a connection (maybe the ADC site only allows one download at a time?). Oh and if anyone would like to start up a wish list for apps or utility ports from other platforms then I may attempt one or two of them. I have converted games in the past from Amiga to Atari and PC to Acorn and even had a dabble with porting games to Linux, but a full blown game conversion is a huge undertaking and has all sorts of problems involved with it, not least of which is sorting out the licencing. Anything that is already freeware or open source may be a good starting point. Oh and any other tips any other developers may like to impart would be appreciated. (btw I didn't mention it in my intro but I am a professional Unix applications developer but my day job is primarily in HUGE systems, currently a national air traffic control system which is one reason I was drawn to X-Plane, so I like to unwind with bit more down to earth applications. ;)) Amen-Moses [/QUOTE]
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Getting started on developing for OSX.
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