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macOS & iOS Developer Playground
macOS - Development and Darwin
Creating Universal Binaries with XCode Tools
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<blockquote data-quote="Logan" data-source="post: 224257"><p>This one talks about Aspyr doing the move over (for like Sims 2 and Doom 3 etc)</p><p><a href="http://developer.apple.com/business/macmarket/aspyr.html" target="_blank">http://developer.apple.com/business/macmarket/aspyr.html</a></p><p></p><p>This one tells the steps you need to do to prepare for universal binaries</p><p><a href="http://developer.apple.com/macosx/adoptinguniversalbinaries.html" target="_blank">http://developer.apple.com/macosx/adoptinguniversalbinaries.html</a></p><p></p><p>on the bottom of the last link it tells you "For more information".. and has 3 links or so.</p><p></p><p>Hope that it is useful for you.</p></blockquote><p></p>
[QUOTE="Logan, post: 224257"] This one talks about Aspyr doing the move over (for like Sims 2 and Doom 3 etc) [url]http://developer.apple.com/business/macmarket/aspyr.html[/url] This one tells the steps you need to do to prepare for universal binaries [url]http://developer.apple.com/macosx/adoptinguniversalbinaries.html[/url] on the bottom of the last link it tells you "For more information".. and has 3 links or so. Hope that it is useful for you. [/QUOTE]
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macOS & iOS Developer Playground
macOS - Development and Darwin
Creating Universal Binaries with XCode Tools
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