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macOS - Development and Darwin
Compiling linux code
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<blockquote data-quote="metalsam" data-source="post: 413566" data-attributes="member: 25455"><p>I have a collection of c++ and header files for a linux game (death from the deep) that I want to compile. Ive had a fiddle with Xcode and Darwin ports and Im not quite sure how to do it. The main source code is contained in one folder, with a subfolder called 'Mac' containg a header and c++ file with names referring to SDL. </p><p></p><p>I tried ./configure but that didnt do anything (no file named configure :S)</p><p></p><p>I assume I can use xcode (maybe gcc?) to do this, but im not quite sure how. Do I need to compile the contents of the folder 'mac' at the same time as the rest of the code ?</p><p></p><p>Thank you for any help <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="metalsam, post: 413566, member: 25455"] I have a collection of c++ and header files for a linux game (death from the deep) that I want to compile. Ive had a fiddle with Xcode and Darwin ports and Im not quite sure how to do it. The main source code is contained in one folder, with a subfolder called 'Mac' containg a header and c++ file with names referring to SDL. I tried ./configure but that didnt do anything (no file named configure :S) I assume I can use xcode (maybe gcc?) to do this, but im not quite sure how. Do I need to compile the contents of the folder 'mac' at the same time as the rest of the code ? Thank you for any help :) [/QUOTE]
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Compiling linux code
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