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macOS & iOS Developer Playground
macOS - Development and Darwin
C++ and GUI
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<blockquote data-quote="Raz0rEdge" data-source="post: 1035264" data-attributes="member: 110816"><p>Start with the basics first, especially from your question #2, it looks like you're new to programming in general.</p><p></p><p>It is common practice to use the .h (header) file to define structures, classes and function prototypes that you implemented in .c/.cpp (source) files. The source files will include your local header file along with others to accomplish it's task..</p><p></p><p>Before you try to run towards a GUI program, first spend some time learning a programming language. In Mac, programs are usually written in Objective-C, but C++ is also good for games.</p><p></p><p>To answer your last question, most professional game development houses use a game engine that they bought or have developed on their own. Think Unreal engine from ID, the Crysis engine from CryTek, and so on..</p><p></p><p>Regards</p></blockquote><p></p>
[QUOTE="Raz0rEdge, post: 1035264, member: 110816"] Start with the basics first, especially from your question #2, it looks like you're new to programming in general. It is common practice to use the .h (header) file to define structures, classes and function prototypes that you implemented in .c/.cpp (source) files. The source files will include your local header file along with others to accomplish it's task.. Before you try to run towards a GUI program, first spend some time learning a programming language. In Mac, programs are usually written in Objective-C, but C++ is also good for games. To answer your last question, most professional game development houses use a game engine that they bought or have developed on their own. Think Unreal engine from ID, the Crysis engine from CryTek, and so on.. Regards [/QUOTE]
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