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Apple Computing Products:
macOS - Apps and Programs
3D Flash Animation
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<blockquote data-quote="dtownley1" data-source="post: 280817" data-attributes="member: 20564"><p>that actually sounds as if it would require far more precision than any 3D would need (and I've done a fair bit) If I were to do it like that, I'd just go with quicktime renders or a png sequence. </p><p></p><p>The first example I saw of '3D' flash was this some years ago, found <a href="http://uploads.ungrounded.net/content.php?id=10167&name=10167_Neo_bender.swf&title=Neo-Bender&date=1164776400&quality=b&uj=0&w=512&h=218" target="_blank">here</a></p><p></p><p>If that's how it's done, it's an absurd waste of time, as keyframing in 3D apps takes enough time - but to recreate each frame as a 2D image is just pointless. </p><p></p><p>I'm sure that's how some '3D' would be done in flash, but this seems different. I've no doubt it is (or was originally) 3D - I'm just not sure how it was placed in flash.</p></blockquote><p></p>
[QUOTE="dtownley1, post: 280817, member: 20564"] that actually sounds as if it would require far more precision than any 3D would need (and I've done a fair bit) If I were to do it like that, I'd just go with quicktime renders or a png sequence. The first example I saw of '3D' flash was this some years ago, found [URL="http://uploads.ungrounded.net/content.php?id=10167&name=10167_Neo_bender.swf&title=Neo-Bender&date=1164776400&quality=b&uj=0&w=512&h=218"]here[/URL] If that's how it's done, it's an absurd waste of time, as keyframing in 3D apps takes enough time - but to recreate each frame as a 2D image is just pointless. I'm sure that's how some '3D' would be done in flash, but this seems different. I've no doubt it is (or was originally) 3D - I'm just not sure how it was placed in flash. [/QUOTE]
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Apple Computing Products:
macOS - Apps and Programs
3D Flash Animation
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