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I have a collection of c++ and header files for a linux game (death from the deep) that I want to compile. Ive had a fiddle with Xcode and Darwin ports and Im not quite sure how to do it. The main source code is contained in one folder, with a subfolder called 'Mac' containg a header and c++ file with names referring to SDL.
I tried ./configure but that didnt do anything (no file named configure :S)
I assume I can use xcode (maybe gcc?) to do this, but im not quite sure how. Do I need to compile the contents of the folder 'mac' at the same time as the rest of the code ?
Thank you for any help
I tried ./configure but that didnt do anything (no file named configure :S)
I assume I can use xcode (maybe gcc?) to do this, but im not quite sure how. Do I need to compile the contents of the folder 'mac' at the same time as the rest of the code ?
Thank you for any help