Xcode Issues with C/C++ Compilation

J

jebradfo

Guest
I have a C++ code that I have compiled fine using the previous developer tools package from Jaguar. I think some of the default build settings are different in Panther/Xcode now.

The code runs fine on my machine, but if I try to execute it on another mac, it appears to be looking for a dynamic library (libstdc++_ZeroLink.dylib in the project build folder) using an absolute path from my machine. I do not think there should be any dynamic libraries for this code and have perused the seemingly endless compiler options and build configurations, but to no avail. Any suggestions would be greatly appreciated.

John
 
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Your Mac's Specs
MacPro 3.0Ghz 16GB RAM, 4x256 Vid, 30''cinema display
Yeah path problem :) FSC had the same issue with Evur all the other macs must have that zerolink.dylib or it wont run. Just keep messing around with paths, and one way will work.
 
OP
S

shiffman

Guest
Having the same problem

I'm having *exactly* the same problem -- did you find any solution?

Dan
 

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