Paid and Free App.

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Jun 23, 2011
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New to development on the iphone and am currently developing one but am struggling with the best way to put it into itunes.
One option is that I have it as free app and have the 'in-app purchase' capability that would allow users to purchase the full version within the app itself.
Otherwise to have 2 separate applications - one free and one paid.
What experiences with these options have people found?
Have users downloaded the free app first then 100% moved to purchase the paid one?
Trying to understand what model would produce the best conversion rate.
 
C

chas_m

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Why not do both? A free version that offers in-app "full version" and an outright full version that can be purchased immediately.
 

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