I'm using sdl to port a game from win32 to OSX.
when I dragg the game window, I keep receiving mousemotion events with wrong x,y values.
Any one have this beavior? Can I detect window dragging to ignore mousemotion events?
thanks in advanced
LC
when I dragg the game window, I keep receiving mousemotion events with wrong x,y values.
Any one have this beavior? Can I detect window dragging to ignore mousemotion events?
thanks in advanced
LC