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Showing results 1 to 4 of 4
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Search: Posts Made By: polyfrag
Forum: OS X - Development and Darwin 07-30-2013, 05:22 AM
Replies: 1
Views: 867
Posted By polyfrag
I'm using a Cocoa application now. Problem solved.

I'm using a Cocoa application now. Problem solved.
Forum: OS X - Development and Darwin 07-28-2013, 11:49 PM
Replies: 1
Views: 867
Posted By polyfrag
Info.plist missing NSPrincipalClass

I'm following NeHe's OpenGL tutorials code for XCode/Cocoa and I made a Command-Line project and am using the source provided.

But it said Info.plist was missing or NSPrincipalClass wasn't...
Forum: OS X - Development and Darwin 07-28-2013, 02:52 AM
Replies: 1
Views: 498
Posted By polyfrag
Oh, I had to add the files to Compile Sources in...

Oh, I had to add the files to Compile Sources in Build Phases.
Forum: OS X - Development and Darwin 07-28-2013, 02:02 AM
Replies: 1
Views: 498
Posted By polyfrag
Undefined symbols _main

I'm trying to make an OpenGL command-line application following the NeHe tutorials.

I defined main(...) in wemain.mm but it says the symbol is undefined. Why isn't it compiling that file? When I...
Showing results 1 to 4 of 4

 
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