Results 1 to 9 of 9
  1. #1

    Audio.Trench's Avatar
    Member Since
    Oct 03, 2005
    Location
    Ontario, Canada
    Posts
    2,722
    Specs:
    Custom PC
    Mac vs Dell for 3d/Game Design
    Okay, so basically, I'm going to be attending IADT for their course in Video Game Design/Development.. This is my passion, I love video games, more than I've ever been passionate about playing bass guitar..

    My question is, I'm going to need an uber-fast machine to do the 3d rendering and all that jazz to go along with it.

    So.. I love Macs, and I love my TiBook, but my debate is, should I go with Windows or Mac OS X for 3D Design?

    I don't have too many specifics on the course, other than it covers C++ Programming, Java, 3D Studio Max, etc.

    I'm debating on getting a fully loaded Dell XPS m1710 laptop, C2D @ 2.0 ghz, 2gb ram, 512mb FX7960 GTX, 120gb hdd, WinXP MCE, and all the little bells and whistles to go with it.

    My second choice, as I love Macs, is a 17" MacBook Pro C2D @ 2.33ghz, 2gb ram, X1600 256mb, 160gb hdd, etc, etc, etc...

    They'll both be running in the same neighbourhood for cost (~3500-4000 CDN), cost is not a factor.

    I'm having trouble deciding which one I want to sink the money into. Any thoughts/oppinions would be appreciated. I use WinXP and Mac OS X on a regular basis (Windows mainly for gaming, and because it is faster than either of my Macs).

    Thanks!

  2. #2

    cakey's Avatar
    Member Since
    Sep 11, 2006
    Location
    Maine, USA, Earth
    Posts
    39
    For 3D rendering I wouldnt get any notebook. Mac Pro or high end PC are the best options IMO.

  3. #3

    Audio.Trench's Avatar
    Member Since
    Oct 03, 2005
    Location
    Ontario, Canada
    Posts
    2,722
    Specs:
    Custom PC
    I would go with a desktop system, however, the new job I'm starting in the new year requires me to travel a lot. So I want to be able to take it with me on the road and minimalize my personal belongings.

    Basically, it's an OS X vs. Windows debate regarding 3D Design/Game Design/Photoshop

  4. #4


    Member Since
    Nov 10, 2006
    Location
    Leeds, England
    Posts
    324
    Specs:
    17" Core Duo Macbook Pro
    This is one instance I'd suggest go for a high-end Windows desktop.

    If you doing C++ game programming you'd be silly to go on the Mac route. Plus 3ds max is the industry leader for games and that's Windows only.

    Go for a Dell XPS desktop.

  5. #5


    Member Since
    Sep 30, 2004
    Posts
    3,378
    You can always get Bootcamp on your MacBook Pro.

  6. #6

    mr g5's Avatar
    Member Since
    Jan 15, 2006
    Posts
    534
    Specs:
    Mac Pro 2.66GHz Quad, 1GB RAM
    osx 10.5 is rumored that it will be able to switch between osx and windows without restarting. If this is true macbook pro all the way.
    Join the Mac-forums folding team By Clicking Here

  7. #7

    Audio.Trench's Avatar
    Member Since
    Oct 03, 2005
    Location
    Ontario, Canada
    Posts
    2,722
    Specs:
    Custom PC
    What I just thought about, and didn't realise this until today.. What if I ran 3DsMax under WinXP via Bootcamp? Would there be an performance difference compared to a "true" windows machine? Or does XP just recognize the hardware within the Macbook Pro as typical PC hardware?

  8. #8

    D3v1L80Y's Avatar
    Member Since
    Feb 02, 2004
    Location
    PA
    Posts
    12,456
    Specs:
    MacBook
    I would find out that the school/course requires, then get whatever that dictates.
    __________________________________________________
    Posting and YOU|Forum Community Guidelines|The Apple Product Cycle|Forum Courtesy

    mac: a waterproof raincoat made of rubberized fabric
    MAC: a data communication protocol sub-layer, also known as the Media Access Control
    Mac: a brand name which covers several lines of personal computers designed, developed, and marketed by Apple Inc.


  9. #9


    Member Since
    Sep 30, 2004
    Posts
    3,378
    Quote Originally Posted by punkr0x0r View Post
    What I just thought about, and didn't realise this until today.. What if I ran 3DsMax under WinXP via Bootcamp? Would there be an performance difference compared to a "true" windows machine? Or does XP just recognize the hardware within the Macbook Pro as typical PC hardware?
    It would perform exactly like a PC of the same specs...

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Gamasutra - Features - Cognitive Flow: The Psychology of Great Game Design
    By OneMoreThing... in forum Apple Rumors and Reports
    Replies: 0
    Last Post: 09-18-2012, 12:40 PM
  2. Eventual game design
    By applefan90 in forum OS X - Development and Darwin
    Replies: 0
    Last Post: 04-30-2011, 06:11 PM
  3. Getting started in iphone game design.
    By mistercurious in forum iOS and Apps
    Replies: 3
    Last Post: 05-03-2009, 08:18 PM
  4. Dell vs. Mac
    By mghokie7 in forum Switcher Hangout
    Replies: 89
    Last Post: 06-20-2008, 09:37 AM
  5. Dell Ultrasharp w/game console
    By Vagrant in forum Other Hardware and Peripherals
    Replies: 3
    Last Post: 06-09-2006, 05:30 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •