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  1. #1

    Member Since
    Jul 14, 2008
    EOmodeler and Webobjects programming in Leopard?

    I want to get started with developing with WebObjects. I have Leopard 10.5.4 on the Multi-touch MacBook Pro.

    A lot of tutorials on the web, use EOModeler. I have xcode installed and I the only EOModeler I can find in the installation in /Developer is in /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/EOModeler.framework/

    When I run it I get this:

    Last login: Sun Jul 13 20:54:55 on ttys007
    /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/EOModeler.framework/Versions/A/EOModeler ; exit;
    irfan-mbp:~ irfan$ /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/EOModeler.framework/Versions/A/EOModeler ; exit;
    -bash: /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks/EOModeler.framework/Versions/A/EOModeler: cannot execute binary file

    [Process completed]

    Also, I can't find any WebObjects builder. The only thing in /Developer/Applications which mentions WebObjects is the Webservices Assitant in the WebObjects folder.

    Whats wrong?

    Best Regards,

  2. #2

    Member Since
    Aug 02, 2008
    Apple's WebObjects dev tools were deprecated along with the Cocoa-Java bridge on which they were based in Leopard. This does not mean that WebObjects is gone - they are actually putting quite a bit of effort into continuing to develop the runtime engine.

    To develop in WebObjects, you need to download eclipse 3.3.2 ( (NOT 3.4),
    and get WOLips (
    These tools replicate the functionality of the Apple tools.

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