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OS X - Development and Darwin Discussion and questions about development for Mac OS X.

C++ compile error

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Member Since: Apr 26, 2008
Posts: 4
jimz is on a distinguished road

jimz is offline

I'm having trouble with an example from a C++ book.

Using eclipse 3.32 on OS X 10.4.11, gcc version 4.0.1, I get this error message:

**** Build of configuration Debug for project ticTacToe ****

make all 
Building file: ../src/ticTacToe.cpp
Invoking: GCC C++ Compiler
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/ticTacToe.d" -MT"src/ticTacToe.d" -o"src/ticTacToe.o" "../src/ticTacToe.cpp"
Finished building: ../src/ticTacToe.cpp
Building target: ticTacToe
Invoking: MacOS X C++ Linker
g++  -o "ticTacToe"  ./src/ticTacToe.o   
/usr/bin/ld: Undefined symbols:
displayBoard(std::vector<char, std::allocator<char> > const&)
collect2: ld returned 1 exit status
make: *** [ticTacToe] Error 1
I then tried to compile it in Xcode 2.2.1, and it compiles but then crashes soon after running with this error message:

ZeroLink: unknown symbol '__Z12displayBoardRKSt6vectorIcSaIcEE'

tictactoe has exited due to signal 6 (SIGABRT).
If I comment out this function and all calls to the function, I don't get any errors and it compiles and runs.

void dipslayBoard(const vector<char>& board)
	cout << "\n\t" << board[0] << " | " << board[1] << " | " << board[2];
	cout << "\n\t" << "--------";
	cout << "\n\t" << board[3] << " | " << board[4] << " | " << board[5];
	cout << "\n\t" << "--------";
	cout << "\n\t" << board[6] << " | " << board[7] << " | " << board[8];
	cout << "\n\n";
Any ideas?


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Member Since: May 02, 2008
Posts: 3
KingMike is on a distinguished road

KingMike is offline
your linker is not linking properly. tell your linker where to look, -L/WHERETOLOOK, then tell which lib it need, -l/LIBINEED
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Member Since: Mar 15, 2007
Posts: 161
mystic_fm will become famous soon enough
Mac Specs: 17" MacBook Pro, 2.33GHz C2D, 2GB RAM

mystic_fm is offline
If you copied the code into your message above verbatim from your source file, note that the function name is dipslayBoard() (including the typo of the reversed 'p' and 's'). If your calls to the function are expecting the name to be displayBoard(), as the linker error suggests, that would explain why the function appears to be missing at link time, and correcting the function's name should resolve the issue.
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