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![]() Member Since: Jan 05, 2012
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So I'm trying to create an app. The app requires almost everything to start automatically. So is there a piece of code that i need because this is very urgent and I'm kind of on a time crunch
TeeHee
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Member Since: Feb 25, 2009
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You have described nothing of what you need. It's impossible to even hint at code without knowing what you need. "almost everything to start automatically" - what the heck is everything? Do you even have your app running short this "automatic" start issue?
My Macs: 2012 Non-Retina 15" MBP; Mac mini G4, 1.25 GHz, 512m ram (server); Late 2011 11" MBA, 1.8GHz i7, 4Gig Ram, 256Gig SSD, HD3000; Powerbook 12" G4 1.33GHz running Debian as a server; Apple TV (1080p version) |
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![]() Member Since: Jan 05, 2012
Posts: 7
![]() Mac Specs: MacBook 2009
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TeeHee
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Member Since: Feb 25, 2009
Posts: 2,084
![]() ![]() ![]() ![]() ![]() ![]() Mac Specs: 2012 Non-retina MBP, 2.6GHz i7, 8GB RAM, Antiglare Screen
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Oh, well, that shouldn't be too big of a deal - in the game screen controller you can activate the timer in the method viewWillAppear: - if you're using cocos2d, I believe there is a method similar to viewWillAppear that is triggered on when the scene is loaded and you can start the timer there. Since the timer will call a selector for a given class, you'll want to setup the timer in the instance of the view controller that needs it.
My Macs: 2012 Non-Retina 15" MBP; Mac mini G4, 1.25 GHz, 512m ram (server); Late 2011 11" MBA, 1.8GHz i7, 4Gig Ram, 256Gig SSD, HD3000; Powerbook 12" G4 1.33GHz running Debian as a server; Apple TV (1080p version) |
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