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Leopard & Core Animation

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Member Since: Mar 19, 2007
Location: Torrance, CA
Posts: 428
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Hiya folks

Just found this article over at Wired. It's about the use of what is called "Core Animation" in Leopard. What do y'all think?
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Member Since: Jan 14, 2005
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Technically these animations are already possible and available today.

What core animation essentially is, is a set of widgets (not the dashboard kind, the programmer's kind) and functions and objects that automate common animations processes for the developer.

As shown at WWDC 2006, if a developer wants to move a little image from left to right, till now he would have to write an animation program that takes the image and moves it from left to right.

Now you only have to tell Mac OS X the starting point and ending point and a few "stops on the way" called keyframes, and OS X does the work for you.

One advantage is that there will be one interoperable, unified animation acrhitecture, and every developer can and will use it instead of developing their own.
This way, software companies save huge amounts of time, money and fancy Mac apps will roll out faster and special effects will have less possibility of failure, because the animation is managed by OS X, not the App, which may have bugs. (Not that Core Animation will be bug free for sure, but it's just one source of potential trouble and can thus be fixed quickly.)

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Member Since: Apr 19, 2007
Posts: 780
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im hoping that you will just be able to screw around with this for fun. haha.
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Member Since: Jun 07, 2007
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This looks really fun and cool, I can't wait for Leopard!
Thanks for the link to the article
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