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TattooedMac

 
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Member Since: May 19, 2009
Location: Waiting for a mate . . .
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Quote:
Originally Posted by lifeisabeach View Post
Of course they are. I'm just wondering how they plan to pull that off since Android doesn't even support 64-bit architecture yet. I assume it was either in the pipeline for the next release already, or will be prioritized now?
The CEO siad its not going to happen NOW, but it will be coming in the new S5 which i reckon, have just changed their whole outlook on the S5 for a 64Bit CPU. Samsung other articles read, got a BIG kick in the shins, because they just didnt expect Apple to come out with a 64Bit Phone, and Apple has now future proofed themselves even if it cant be fully used now, at least they have done the hard yards for when Gaming/Developing Apps have caught up.

What i find interesting, is with the Xcode 5 Seeds for the last 3 months, no-one has seen anything in there, indicating that we will be working with a 64bit architecture in the iPhone.

On that though, in the Keynote, the Dev of Infinity Blade III said he Ported the whole game over from 32Bit to 64Bit in 2hrs and its backwards compatible as well.

Quote:
Originally Posted by vansmith View Post
So, marketing? Is there any empirical evidence to back that up? I have to imagine that much of the improvement actually has to do with the newer GPU.
Yea Marketing, BUT its showing what power and what can be achieved with the 64Bit, and i bet companies like 2K, GameLoft, SQUARE ENIX, Phosphor Game Studios LLC and the high end Gaming Companies to move to Top Quality, big MB/GB gaming.

As well from what i know of it, it has a lot to do with Mathematics and the computing power some Developers will be able to make powerful Apps like CAD, 3D Rendering and such as well.

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