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Member Since: Aug 29, 2012
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Originally Posted by Raz0rEdge View Post
Most game "patches" are actually replacing old files with new files, they aren't usually going in and modifying the binaries to make it the new one. Why cant you provide an update that will just replace your application binaries?
Well, I'm using Unity Engine, and Unity binary is always the same, what changes is the content of the packages inside Unity, this packages work like a Zip file.
So, if I exchange a 1 for a 2 in a game, the entire package will change, so I would need to replace a 500mb file with another 500mb file just because of a small change.
I found in Windows programs that compare binary both files, the old and the new, and are able to make patches (in this case) of size 1kb, because not much in the file has changed.
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