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Member Since: Apr 25, 2012
Posts: 13
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In this application Im trying to fix, it was supposed to be built such that you can use it on an iPhone or an iPad or even a full blown MAC desktop. However, when I run the simulator for the iPad version, it comes up the same size as the iPhone, with a button at the bottom of the iPad screen called "2x". When I click on that it obviously doubles in size, but the resolution is horrible!

What is the chance I have missed something and its actually viewable correctly on the iPad? Or does that just prove that it was only designed for the iPhone and will not show up on an iPad in the proper dimensions/ resolution?

Any feedback/ support/ suggestions very much appreciated.

QUOTE Thanks