View Single Post
chas_m

 
chas_m's Avatar
 
Member Since: Jan 22, 2010
Location: Victoria, BC
Posts: 16,678
chas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond reputechas_m has a reputation beyond repute
Mac Specs: 2012 MBP, Black speakers, Black Benq second monitor, black(ish) iPhone 5s, Black 2012 iPad, etc.

chas_m is offline
Yes.

Well, actually writing apps that you can then publish on the App Store and become a zillionaire -- that's going to take a serious monetary investment.

BUT -- yes, it is possible to at least prototype if not outright build an iPhone app with minimal investment!

You'll need two things:

1. The basic iOS SDK kit and iOS Developer membership. This is a must even if you're only "fooling around." Cost: $99/year

2. A "code-free" object-oriented software builder such as Illumination (just one example, not necessarily a recommendation, I haven't used any of these products). Cost: $50 or so.

That's about all you need (other than time, some basic understanding of iOS concepts, maybe a book) to at least "fool around" or prototype something. If you're really on to something, there are MANY companies (most of them sleazy weasels, so be cautious!) that can take on building the custom app and getting it on the App store for you ... or you may wish to pay a few (hundred) bucks more and do the job yourself.
QUOTE Thanks