Eventual game design

Joined
Mar 20, 2011
Messages
9
Reaction score
0
Points
1
Hello,

My goal is to eventually make an indie game, either for OS X (or more likely OS 11 by the time I learn enough to do that), or iPhone (it it's still around by the time I get that far).

Should I get familiar with Cocoa, and program with it for a few years, and then get into OpenGL? Or go straight to OpenGL after learning Objective-C?

To answer that, you'll probably want to know how much programming experience I have. I know _minimal_ LPC, but haven't touched it in years, some of the zMUD/CMUD scripting language, which I also haven't touched in years, and I have finished chapter 9 of Steve Kochan's book (Programming in Objective-C 2.0), and just started chapter 10.

Thanks for any advice!
 

Shop Amazon


Shop for your Apple, Mac, iPhone and other computer products on Amazon.
We are a participant in the Amazon Services LLC Associates Program, an affiliate program designed to provide a means for us to earn fees by linking to Amazon and affiliated sites.
Top